Study plan to score better in Computer Science
- The majority of the question paper is based on programming; the only way to score is by having a thorough understanding of programming.
- Flowcharts are easy and best way to understand and remember programming.
- Pay attention during practical classes, this will help you score high in the practical marks section which is worth 30 marks.
- Charts are helpful when you are preparing for Boolean algebra.
- You can use the Oye Exams App for exam preparation. This app will provide entire information regarding your subject.
- Practice programming. Basic computer programming is simple and easy to learn, and is a gateway to your computer science knowledge.
- There are a lot of different programming "languages," or systems that use unique codes. If you don't know where to start, Python is a nice language for beginners. It's intuitive and easy to learn. You can also consider C++ or Java.
- Learn functional languages such as Haskell. These are more advanced than the basic languages.
1. Networking- 10 marks
learn all abbreviations, role of networking devices, layouts on the basis of topologies, Internet and security.
2. Boolean Algebra- 8 Marks
Learn functioning of all the Basic and derived Gates, Learn all Boolean theorems, practice writing SOP and POS Boolean expression, simplification of K-Map, and Truth Table.
3. Database and SQL- 8 marks
Learn all terms related to RDBMS, framing queries using SELECT, ORDER BY, GROUP BY, EQUI JOIN.
4. Data Structures-14 marks
1D array, 2D array, Base address calculation, Operation on Stack and Queue.
5. Data File Handling- 6 marks
Operation of text file, reading and updating information from a binary file, understanding file pointers.
6. Object Oriented Programming concepts- 12 Marks
Accessing members in Inheritance (multilevel, multiple, Hierarchal), Calculation of bytes, order of invocation of constructors, Classes and Constructors.
5. Data File Handling- 6 marks
Operation of text file, reading and updating information from a binary file, understanding file pointers.
6. Object Oriented Programming concepts- 12 Marks
Accessing members in Inheritance (multilevel, multiple, Hierarchal), Calculation of bytes, order of invocation of constructors, Classes and Constructors.



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